Archive for the Creative Shit Category

My Contribution to lolcat

Posted in Creative Shit on August 8, 2012 by Traums

 

Image credit: Julie DePaulo.

Cat name: Mr. Pickles.

Sigil

Posted in Creative Shit with tags , , , , , , , , , , on September 8, 2011 by Traums


The intolerable drone of the engines, and stagnant, recycled air had drastically subdued  signal-to-noise ratio expectations in most of my senses. I looked out the window for some visual stimulation. The Earth did not disappoint.  The Sun had set enough to allow stares at the horizon, but not enough to blot the blue canvas, and reveal the stars. It was not the sky that fascinated me that twilight hour.

I scanned the burning edge if the Earth, trying to gauge its curvature. Given the altitude, the air below was surprisingly cloudless, affording me a panoramic view of a mountainous landscape, naked of all flora, accented by self-shadows of geological scars. An enlightened mind could have inferred its tell-tale formation history with but a glimpse. This too was fluid.
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Dark of the Moon

Posted in Creative Shit, Tribute with tags , , , , , , , , , , on July 2, 2011 by Traums

A very well rendered scene, now as an ultra-compressed gif animationMy latest experiment with gif animations and image compression.

(Also Check out the Killer Soundtrack)

Inception for Dummies

Posted in Creative Shit, Tribute with tags , , , , , , , , on July 21, 2010 by Traums

The following are ideas I had the urge to write down as soon as I watched the movie. It is only meant to be read after at least one viewing. If you haven’t seen it yet, close your browser and shutdown right now!!


Contents:-
0) Disclaimer
1) Dynamics
1.1 Concept of dreams and the subconscious
1.2 Method and Machinery
1.2.1 Academic Theory
1.2.2 The Briefcase
1.2.2.1 Ports
1.2.2.2 Chemistry and Waking
1.2.2.3 Nesting
1.2.3 Specialisation
1.2.4 Standard Mission Types
1.2.4.1 Extraction
1.2.4.2 Inception
1.3 The Team (Dreamcasters)
1.3.1 Architect
1.3.2 Extractor
1.3.3 Point Man
1.3.4 Forger
1.3.5 Chemist
1.3.6 Thief and other classes
2) Chronological Plotline
3) Critique
4) Ideas for Spin-off
5) Miscellaneous

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Epic Peotry

Posted in Creative Shit, Tribute with tags , , , , , on February 11, 2010 by Traums

My hand is copper.
My brow is lead.
Suffer me in a red patina,
swept along in a molten flow
to a sad eternity.
My stride interrupted
my thoughts untimed
my tears are become drops of silver
and shattered the crystalline fern.
I plead the wind to sweep us away.

My alabastrine limbs, useless and tired,
my carnelian heart, beatless and mired. I pick the gilded apple from the iron tree
I wipe the rust from my brow. The earth rejects me, foul and changed,
the wind refuses me, unsightly and maimed.
My voice is corrupted, my tongue unwind,
my pulse is mercurial sickened, it slows. Destiny and danger are still focused on the one,
the renegade who is both brethren and betrayer.

Beware the spider, for he weaves both labyrinth and lair. My heart it ceases, my breath undrawn.
My eyes forever focused on the sanguine metal dawn.

– The Metal Age prophecy

What else are we missing out on at the thick end of the long tail?!

Art Where No-one’s Looking

Posted in Creative Shit, Tribute with tags , , , , , , on November 28, 2009 by Traums

My friends have on more than one occasion commented on my eccentric taste in music, and how I listen to bands none has heard of. I usually reply by claiming that most people like bands more than their music. But quite frankly, the people who compose stuff I listen to can’t always be characterised as “bands” (and I don’t mean that in just the commercial sense).

I have often wondered how great artistic merit emerges out of places where no-one is looking. Not the popular media, not the critics. And these are being generated at an enormous rate. How can you NOT FALL IN LOVE WITH THIS:

More pieces like these get rejected in monthly contests at deviant art and deleted than future archeologists will be able to uncover and catalogue.

How many literary critics have even heard of Planescape Torment?

How many short fiction enthusiasts are familiar with the art of quoting from fictitious books?

I have realised that most soundtracks on my playlists are ambient compositions meant for videogames. I think its high-time I published those that most frequently get listened to. So, here are the top 10 videogame tracks of all time (in no particular order):

  1. Underworld II (from the original UNREAL TOURNAMENT)
  2. Hell March 2 (from RED ALERT 2)
  3. Zerg Ambience 1 (from STARCRAFT)
  4. Rebel Base Theme 1 (from CRUSADER: NO REMORSE)
  5. Rain in the Night (from the original COMMAND AND CONQUER)
  6. At Doom’s Gate (from the original DOOM)
  7. Main Theme (from ADVENT RISING)
  8. Track 24 (from HALF-LIFE 2)
  9. Main Theme (from METAL GEAR SOLID 3: SNAKE EATER)
  10. Main Theme (from TOMB RAIDER 4: THE LAST REVELATION)

So there you go. I have fulfilled my nonconformist quota for several lifetimes. Happy listening ^_,^

Drift Away (Short Fiction)

Posted in Creative Shit with tags , , , , , on May 2, 2009 by Traums

SHODAN: Resonance Cascade in t+12 seconds.
Resonance Cascade in t+15 seconds.
Resonance Cascade in t+18 seconds.
Resonance Cascade in t+21 seconds.
Resonance Cascade in t+24 seconds.
Resonance Cascade in t+27 seconds.
Resonance Cascade in …<Jet switches it off>

Spike: …. It is Done ….

<long Pause>

Jet: Spike!!!….. Talk to me…..

Spike: …. <sigh>… Pale……blue….circle….. drifting in nothingness…. Mighty Terra. The cradle of human civilization. The giver of life. Its …. interesting how its structure and coloring even at this scale
tends to appeal to our aesthetic senses,.. like colorful petals flowers evolved to attract insects…. I wish you could see this Jet! I don’t care WHO you are, if you happen to chance by drifting around these parts,
and you see a planet this beautiful, you HAVE to explore it. It’d be a good test of intelligence…… well…. at least I go down with a killer view!

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